In 1023, the first Wizard College opened up in Baryinnah. The previous 15 years were focused on cleaning up after nearly three centuries of constant plagues, leaving little time or money for loftier pursuits. Compounding this were the Sacellum's attitudes toward magic - non-divine sources of magic were already frowned upon before the Age of Eight Plagues, to say nothing of how they were treated after millions were lost to druidic magic.
But, as would increasingly become a theme for the Sacellum going forwards, economic interests began to outweigh religious prejudice. Enchanted textiles proved to be a unique commodity that could help the Sacellum pay off their enormous debt to their foreign sponsors, and the processes were already strongly established as a folk tradition in hinterland areas outside Baryinnah.
Families living in the northern wilderness of Starfyk flocked to Baryinnah in exchange for a better life, especially after the Sacellum began seizing land for their former soldiers to farm. Most formed tight-knit communities that communally supported the small number of their own who did gain entrance to the College of Telamancy, though some wound up working within the black markets that formed around other forms of folk magic (necromancy and pyromancy, mainly).
The tradition waxed and waned for the next three and a half centuries, until Hazzem's emergence onto the global economic stage rapidly industrialized Starfyk. Telamancy tried to compete, but the College closed its doors in 1403 and largely reduced the practice to an artform. There was a resurgence of the practice among Starfyk's aristocracy in the latter half of the 1600s, resulting in the writing of Quasicotati's Codex on Telamancy, which was republished and analyzed by secondary sources for centuries to come. An original copy rests in the restricted collection of the Temple of the Elder Children during Loom's space age.
|Alice Smeets and Atis Rezistans|
Glog Class: Telamancer / Textile Wizard
SPELL LIST (1D12)